they talked about chessynthesis


the reacTIvision team :
http://reactable.iua.upf.edu/?software
http://reactable.iua.upf.edu/?related

Social Fiction [crystal punk] :
http://www.socialfiction.org/n.php?nski=541&submit=send

Theoretical Playground :
http://theoreticalplayground.co.uk/index.php/2007/03/18/chessynthesis/

Nautilus.Cet & Zoom de J. Quélo :
http://www.maisonpop.net/spip.php?article741
http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=181337139&blogID=395979291

xRings :
http://www.xrings.net/xrings/breve.php3?id_breve=1134

Innovation le Journal :
http://www.innovationlejournal.fr/spip.php?article2707


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Chessynthesis @ La Maison Populaire


:: Chessynthesis & Monkey_Party
:: par Maxime Marion et Project Singe

:: du 13 mai au 30 mai 2008
:: Maison Populaire de Montreuil
:: 9 bis rue Dombasle - 93100 Montreuil
:: M° Mairie de Montreuil



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CS in Aix-en-Provence


I have showed my chessynthesis installation in Aix-en-Provence [aix-school of art] so I have more pictures of it :) On these photos you can see only cool people : Peter Sinclair of Locus Sonus, Stephane Cousot (who created the UDP library for Processing in the hypermedia lab in Aix), Erik Samakh and Anthonin Fourneau (who created the Eniarof Festival).

















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reunion


A video of the chessynthesis final installation.



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chessynthesis [installation]


Some pictures of the final chessynthesis installation :)









Grégoire Lauvin, aka Gregorth, says : "it rules !"


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Paul Morphy | Duc de Brunswick 1858


Get the Flash Player to see this player.

This is a new sonic test about Chessynthesis. The sound still doesn't have enough interesting variations for me, so I'm still working on it, but it's much better.
The game played is an awesome blitz between Paul Morphy & Duc de Brunswick, in 1858.
About Morphy & the famous Opera game eng / fr
download mp3 here or suscribe to my podcast




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prepared chess-board


The pictures of the chess-board I have prepared for chessynthesis :












thanx to Emilie Brout for helping me :)


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chess | process


J'ai terminé la partie analyse de mon projet : Chessynthesis [processing]
Voici quelques images, mais l'interface visuelle est juste un outil personnel, elle ne sera pas montrée dans l'installation finale.

I've finished the analyzing part of my project : Chessynthesis [processing]
Some pictures of it, but the visual interface is just a tool for me, it won't be showed on the final installation.




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chessynthesis




description complète de chessynthesis, projet de réinterprétation en son d'une partie d'échecs en temps-réel /
complete description of chessynthesis, chess gameplay to sound transcoding project.

lire la suite / read next



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chessynthesis [old interface]


In this video you can see the old interface I began to create for chessynthesis. I used light captors, and I built a software which analyzed the shadow on each box. In this example, I only used 4 boxes, and the sound is really just a litlle illustration.



You can download this video here.
But this interface had problems : interpretation based, so possible identification problems, highcost (micro-controllers, captors, etc.) and electronic job. Few month ago, I discovered the open-source reacTIvision software. I decided to use it, because of its good performances and simple installation (only a DV camera !) The software can recognize 72 different symbols, and send to Processing (or Flash or PureData) position and angle of each symbol. Really great.



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