Currently I’m working with Emilie Brout on a nice algorithmic cinema project based on the movie Rashomon of Kurosawa (public domain). It’s between a video game and an interactive system of montage.
Simple but not simplistic : a murder and a rape happened in medieval Japan. You have to find the truth – but is it really possible ?
We separated each plan of the film, and gave some attributes to it (which character can we see ? does he walk to the left ? to the right ?…)
With a classic joypad, you can control each movement of your character. When you meet someone, you can select him (there are four different characters in our game) or you can ask a question to find informations ; when it’s allowed, you can fight with the action button (and the joypad rumbles); or you can simply watch beautiful landscapes if you want.
We chose this movie because there are a lot of narrative possibilities : the facts are recounted in four different versions. It’s also a homage to Kurosawa. What a pleasure to walk for hours in its endless forest !
The software uses the proControll library for processing. More informations soon 🙂